

Be advised that plunging yourself into the icy waters of the northern areas will take your breath away, instantly draining your stamina, and you can die within seconds. You can also become wet by entering a body of water such as a lake or river. This means that, during rain or snow, you will become progressively wetter, and your body will lose heat faster. Not only is the temperature affected by time of day, your rate of exposure increases when you are damp. In the northern holds, the temperature is freezing, so travel in those places will require preparation. Just be careful at night since the temperature drops after the sun goes down. Southern areas such as beloved Riverwood, Riften, and Falkreath can be quite comfortable during the day. You can die from hypothermia (optional), so it’s important to keep yourself warm, particularly in the colder northern reaches. Also, your vision may grow blurry and you’ll receive negative modifiers to skills which require you to move quickly or use your hands carefully (lockpicking, archery, magicka schools, etc.). For instance, when you are ‘Very Cold’ your health, stamina, and magicka regenerate slower. At each level of exposure, certain effects are applied. Exposure is a numeric value which tracks how cold your character’s body is. To begin, the player now has two important stats: exposure and wetness. This is how we end up with mods that pepper Whiterun Hold with trees when it’s a TUN-DRA.įrostfall solves this problem by introducing varying temperatures, player exposure stats and effects, and a survival crafting/utility system. To me, that just strikes a twangy, off-key chord because the coldest region in Tamriel loses some of its charm without temperature being a factor in gameplay.

You can’t feel the cold, and there’s not much reason to even think about it. There is no tangible effect on your character. If you’ve ever played Skyrim long enough to head north, you’ve probably noticed that the transition from, say, the rocky canyons of The Reach to the snows of The Pale is mostly just aesthetic. It is designed and written by Chesko, and it can be obtained on the Skyrim Nexus or through your Steam Workshop. This mod has become something of a phenomenon in the community: one of those sparks in the darkness which makes me think, “Why wasn’t this in the vanilla game?” In short, Frostfall brings cold weather effects and survival to Skyrim. The first mod I’ll be reviewing in this series is Frostfall.
